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Senior VFX Artist
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be. Read on to see how you can join our team and dream big.
Your Skills:
- Extensive experience as a seasoned VFX Artist contributing to all phases of game production on a AAA title
- Experience creating advanced real-time visual effects in Maya through use of particles, static and animated textures, lights, post processing, materials, meshes, and shaders
- Experience developing visual language across an ecosystem of effects
- Experience with in engine lighting, post effects, and physically based shading models
- Experience with physics-based animation, impact interactions, destruction, and water
- Expert experience creating 3D assets, materials, and hand painted textures in other packages (e.g. Photoshop, After Effects)
- Excellent technical comprehension in relation to visual scripting environments such as Unreal Engine’s Niagara & Blueprints, Unity's VFX Graph
- Experience using GPU profiling tools such as PIX or GPAD
- Excellent working knowledge of creating shaders within a Unity or Unreal shader graph
- Experience with Maya Bifrost, and FumeFX
- Effective decision making defining and setting priorities for self or others
- Oral and written communication, keeping project stakeholders informed on project status and risks while collaborating with multidisciplinary groups such as: Design, Production, Engineering, Art, Modeling, Animation, and Audio
- A mindset that focuses on quality, collaboration, innovation, and accountability
Your Key Responsibilities:
- Creating stylized interpretations of real-world visual effects within the confines of real-time engine memory and performance constraints
- Collaborating with VFX, Direction, and other cross-discipline partners to achieve the project's aesthetic vision
- Owning the design and technical implementation of VFX from ideation through the testing and bug fixing
- Contributing creative solutions to technical challenges
- Inspiring others through knowledge sharing and documentation
- Tracking and oversight of VFX asset hook up
- Estimating content to ensure VFX is able to meet production deadlines
Extras:
- Experience with cloth & hair sim
- Experience with Houdini and Substance Painter
- Proficient in scripting/programming languages such as (Python, MEL, C#, C++)
Benefits
We are proud of the great perks we offer like comprehensive health, dental and vision plans, tuition reimbursement, 401k with company match, ESPP stock plan, relocation benefits and, of course, free video games. And since we realize it takes outstanding people to make outstanding games, we offer great compensation packages and a culture that is powered by creativity and individuality.
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination..