Client Development Engineer (Unity Performance Optimization)-Game Platform-Dawn [China]


 

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Responsibilities

1. Responsible for the performance optimization of the published/self-developed game projects of Chaoxi Guangnian, including but not limited to helping the game find ways to improve the frame rate, reduce freeze/memory, optimize the package body, and implement them into the project 2. Discuss and formulate game performance standards for all models Players bring a better gaming experience 3. Develop and improve various performance-related tools to improve the efficiency of performance problem location.


Qualifications

1. More than 5 years of Unity development experience, proficiency in the use of various optimization tools of Unity, and complete experience in performance optimization of online projects 2. Strong logical thinking ability, good at finding and solving problems

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